I wish there was more levels, but i understand that in the context of a competition it is hard to achieve quantity and quality and you have achieved quality for sure. The level design is on point and the learning curve intuitive. I future levels, if they come, i hope to see the different mechanics combined into a complex levels.
I also ran into some issues, i kept being dragged to a computer interaction when i didn't wanted to, perhaps making it a intentional interaction like E would be nice. I also couldn't put the game on full screen since it would unfocus the game and i couldn't refocus the mouse for movement. I had to restart the game.
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The puzzles in this were so fun and well done it felt like a very nintendo mechanic.
Figuring them out was tricky and made me feel smart. :)
Awesome game! Glados would be proud 🍰.
I wish there was more levels, but i understand that in the context of a competition it is hard to achieve quantity and quality and you have achieved quality for sure. The level design is on point and the learning curve intuitive. I future levels, if they come, i hope to see the different mechanics combined into a complex levels.
I also ran into some issues, i kept being dragged to a computer interaction when i didn't wanted to, perhaps making it a intentional interaction like E would be nice. I also couldn't put the game on full screen since it would unfocus the game and i couldn't refocus the mouse for movement. I had to restart the game.
Absolutely fantastic job!
Thank you for this feedback, it’s super valuable! Glad you noted the design similarities to Portal, which was very much an inspiration
Short and sweet, I really liked the mask mechanic (Audibly went "woah cool") Nice work!
THANK YOU!!! Really glad you enjoyed the game :)